WIP. Better results?
-
- Posts: 19
- Joined: Wed May 21, 2008 7:24 am
WIP. Better results?
How can a achieve better results, I use the default settings for the render.
But a see to much grain.
indigo_v1.0.9_3
SkIndigo_1_0_9.rb
SU 6
Tanks in advance.
But a see to much grain.
indigo_v1.0.9_3
SkIndigo_1_0_9.rb
SU 6
Tanks in advance.
- Attachments
-
- im1211240950_resize.png (418.68 KiB) Viewed 4236 times
-
- im1211303696_resize.png (713.15 KiB) Viewed 4236 times
-
- Posts: 19
- Joined: Wed May 21, 2008 7:24 am
-
- Posts: 19
- Joined: Wed May 21, 2008 7:24 am
-
- Posts: 19
- Joined: Wed May 21, 2008 7:24 am
-
- Posts: 19
- Joined: Wed May 21, 2008 7:24 am
I try to search which settings are best, but don't find any settingsKram1032 wrote:....
Inform yourself (Forum Search !!) ("!!!!") (!) about which setting does what.
I find this in the manual.....I think??
But I don't what is the best value<?xml version="1.0" encoding="utf-8"?>
<config>
<renderer_settings>
<metropolis>false</metropolis>
<bidirectional>true</bidirectional>
<downsize_filter>
<!--<box/>-->
<mn_cubic>
<ring>0.2</ring>
<blur>0.6</blur>
</mn_cubic>
<!--<gaussian></gaussian>-->
</downsize_filter>
<super_sample_factor>2</super_sample_factor>
<aperture_diffraction>true</aperture_diffraction>
<post_process_diffraction>true</post_process_diffraction>
</renderer_settings>
</config>
Thanks for your response
-
- Posts: 19
- Joined: Wed May 21, 2008 7:24 am
I try this. Thanks.ZYX wrote: Well Indigo takes a lot of time to produce clean image 7-14 hrs is pretty much normal for that scenes i you dont want that noise just remove it in an image editor.
2 images with 2 hours
- Attachments
-
- im1211330838_resize.png (684.88 KiB) Viewed 4127 times
-
- im1211331168_resize.png (748.21 KiB) Viewed 4129 times
Hi rodrigo!
To enhance quality i suggest you select (as someone else has told you already) a white point different from E: i often use C or D65 to get a warmer effect. Another thing i often do is to change the turbidity value, randomly (but taking care of not to reach the top value). Then, adding a touch of environment objects like trees, benches etc would be good. Instancing can be SO useful! BTW good start!
To enhance quality i suggest you select (as someone else has told you already) a white point different from E: i often use C or D65 to get a warmer effect. Another thing i often do is to change the turbidity value, randomly (but taking care of not to reach the top value). Then, adding a touch of environment objects like trees, benches etc would be good. Instancing can be SO useful! BTW good start!
-
- Posts: 19
- Joined: Wed May 21, 2008 7:24 am
Thanks Pibuz, I really don`t know nothing about the white point, I try to search what means C or D65 or E, but don`t find. I make a test with this settings.Pibuz wrote:Hi rodrigo!
To enhance quality i suggest you select (as someone else has told you already) a white point different from E: i often use C or D65 to get a warmer effect. Another thing i often do is to change the turbidity value, randomly (but taking care of not to reach the top value). Then, adding a touch of environment objects like trees, benches etc would be good. Instancing can be SO useful! BTW good start!
About the enviroment I try to put a background image and make a error. I try to post the window message error.
This are my first renders with Indigo and SKindigo, I new with this.
- Attachments
-
- Image whit 24:30 hours, all day long jeje
- im1211330838 res.png (430.91 KiB) Viewed 4000 times
-
- same settings, same time, little bit warmer
- im1211331041 res.png (462.67 KiB) Viewed 4000 times
-
- same setings, same time 24:30 hrs
- im1211331168 res.png (500.14 KiB) Viewed 4001 times
- kwistenbiebel
- Posts: 496
- Joined: Sat Jan 27, 2007 12:31 am
-
- Posts: 19
- Joined: Wed May 21, 2008 7:24 am
Hi OnoSendai,OnoSendai wrote:Hi Rodrigonotor,
Are you using any SSS materials, or dispersive specular materials?
I'm asking because there is some unusual colour noise in the renders.
Glass: specular
grass: diffuse
floor: Phong
I think what is the mistake, the walls don`t have any material, only the color by default of SU. When I try to edit the materials of the walls, don`t have options.
I post the images
- Attachments
-
- SKindigo wall Options
- walls options.png (29.3 KiB) Viewed 3997 times
-
- Skindigo glass options
- glass options.png (51.69 KiB) Viewed 3997 times
Who is online
Users browsing this forum: No registered users and 52 guests