Rough, zig-zag edges?

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Jenjen
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Joined: Sat Jul 28, 2007 8:02 am

Rough, zig-zag edges?

Post by Jenjen » Thu Mar 27, 2008 2:35 am

Hi all,

I've been using indigo for a while now, nothing very advanced, but just for rendering concept models for uni.

I've come across a problem with a set of images i'm trying to do at the moment. when the building is shown without context (in it's original file), the image renders perfectly. as soon as i import it into a massing model (a seperate sketchup file) i can see funny things happening with the edges of surfaces - they go really rough and jagged. They get more and more jagged as the render goes on too, which is frustrating, because even after leaving it for a good few hours it's still as bad.

I'm presuming its because my computer can't handle the large amount of information it has to process or is it because i'm importing another file into the main one?

Thanks,

Jen

Here's one of the images below:[/img]
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SmartDen
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Post by SmartDen » Thu Mar 27, 2008 3:20 am

:shock: Wow! nice effect!

Jenjen
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Post by Jenjen » Thu Mar 27, 2008 3:22 am

hehe, it'd be nice if thats what i'm aiming for, but i'm really not! :?
a nice crisp image would make me happier :)
anyone got any ideas?

SimonLarsen
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Location: Odense, Denmark

Post by SimonLarsen » Thu Mar 27, 2008 3:41 am

I remember somebody having the same problem.

It was connected with scaling.
Try scaling your scene up/down and see if it has any effect.

Jenjen
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Post by Jenjen » Thu Mar 27, 2008 3:57 am

thanks simon. i went to scale it, and realized the whole model was miles away from the origin point (obviously from where i'd brought in the site map in the first place) thankfully i didn't have to scale it, just move it to the origin.
:) yey!

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Kram1032
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Location: Austria near Vienna

Post by Kram1032 » Fri Mar 28, 2008 9:56 am

lol.
So, it was floating point error^^
Nice effect, indeed :)

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OnoSendai
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Post by OnoSendai » Fri Mar 28, 2008 3:04 pm

Yup, another reminder that there's a finite amount of bits in those numbers :)

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