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Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
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kwistenbiebel
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Post by kwistenbiebel » Tue Apr 01, 2008 8:19 am

Thanks.
Actually skindigos instancing/proxy feauture works better than the ones from the commercial packages...

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cpfresh
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Post by cpfresh » Wed Apr 30, 2008 9:39 am

just messin with some dixie cups
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crojack
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Post by crojack » Wed Apr 30, 2008 10:51 am

cool, paper or plastic? they look a little plastic. sss?

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cpfresh
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Post by cpfresh » Wed Apr 30, 2008 3:15 pm

nah, not intending to be plastic and no sss -- i tried that at first inorder to get a little sun thru the cup, but it was always coming out black and shiny??? so then i tried a diffuse transmitter and had moderate success ... except it doesnt look like paper :S i guess it needs a little bump or something ... maybe some fuzz.

thanks for the comment!

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Kram1032
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Post by Kram1032 » Thu May 01, 2008 7:05 am

To get rid of the shine, you need to use glossy transparent and to get rid of the blackness, you need to reduce absorption ;)

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Pibuz
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Post by Pibuz » Fri May 02, 2008 3:17 am

Hi Cp!
Nice work!

I swear: in the moment i saw the picture i said "look: some paper glasses!". So i think sss, or diffuse transmitter, or phong or glossy transparent or whatever, you have achieved your aim mate! Congrats!!!

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cpfresh
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Post by cpfresh » Fri May 02, 2008 10:20 am

hey thanks pibuz. :D

im currently messing with the instancing and component spray thing ... trying to use some xfrog trees to create a forest on a hillside, ill post something in a bit once it clears a little more.

*edit*
well ok here it is.
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Whaat
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Post by Whaat » Fri May 02, 2008 12:50 pm

cool! Are your leaves pure diffuse or something else? They look really good!

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cpfresh
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Post by cpfresh » Fri May 02, 2008 1:23 pm

hey Whaat, thanks for the comment! :) The leaves are set as one of the default material settings from SkIndigo ... leather! is this a good idea? .. or even remotely accurate??? i dunno! :) but I like it!

on a side note, if anyone is interested in getting an xfrog tree model, they are offering a sample download of their 'sweet birch' tree which is used in this scene.

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OnoSendai
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Post by OnoSendai » Fri May 02, 2008 3:10 pm

Link to free model pls

NVM found it.

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Kram1032
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Post by Kram1032 » Sat May 03, 2008 4:16 am

nice lil' forest :)

crojack
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Post by crojack » Tue May 13, 2008 4:19 am

Display took 22.12227 s
Time elapsed: 63 h, 34 m, 12 s
Done 10360020000.00000 samples (2213.03638 samples per pixel)
45269.45440 samples / second (22.08995 micro-seconds / sample)


crits and suggestions are welcome :D

maybe too much DOF or another light behind the camera?
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Pibuz
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Post by Pibuz » Tue May 13, 2008 4:27 am

Hi crojack! Nice pins you have here!!! REALLY REALLY REALLY realistic! very interested in the mat settings, camera parameters (camera or reinhard?). The post it on the foreground are lovely too. The thing i don't understand is what's the white plastic thing standing on the right side of the glass..It seems not to be fixed anywhere!
Oh, and what's the material the base plane is made of? Settings settings settings!

crojack
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Post by crojack » Tue May 13, 2008 5:01 am

Hi Pibuz-
thanks!
the white thing, in a larger version, there is a screw/clamp that holds it on, it is a lamp. and is the only light source.
camera is reinhard, the tacks have SSS/glossy transparent. this started as just a way to learn SSS settings, hadn't used it before. turns out you want really high numbers for something like these. the desk is jsut a download from Formfonts with the material applied to it that was on it, same mat used as bump and same mat used as exponent. I wasn't sure how it would turn out, but was only really looking at the sss on the tacks. the SSS on the coffee cup lid worked out pretty nice also I think.
it seems the less I do to a scene the better it turns out. I don't know if that is good or bad :D

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ZYX
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Post by ZYX » Wed May 14, 2008 4:24 am

just some test with the subdivision tool for sketchup:
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