Indigo Renderer 4 public beta
Re: Indigo Renderer 4 public beta
Fast SSS doesn't work on GPU yet.
- Originalplan®
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Re: Indigo Renderer 4 public beta
It worked well in the last version!! :DOnoSendai wrote:Fast SSS doesn't work on GPU yet.
4.31.
Ps: in 4.31 Tabulated data worked perfectly. In 4.36 first edit in Tabulated data or Scale the problem comes up.
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Re: Indigo Renderer 4 public beta
Very.Oscar can you please put a Tabulated data in the color channel and let's see if it still works on GPU.Oscar J wrote:Works for me. Strange!
Re: Indigo Renderer 4 public beta
Tabulated albedo was inadvertently broken, have fixed for next release.
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Re: Indigo Renderer 4 public beta
Thank you Ono! ^ _ ^OnoSendai wrote:Tabulated albedo was inadvertently broken, have fixed for next release.
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Re: Indigo Renderer 4 public beta
just wanted to to write to confirm that resuming a render from igi works correctly in 3.8 but not in 4 (I hadn't taken the time to reinstall the older version to check)
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Re: Indigo Renderer 4 public beta
Thank You!Oscar J wrote:Hi, see this page: http://www.indigorenderer.com/documenta ... -indigo-3-
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Re: Indigo Renderer 4 public beta
is motion blur not implemented yet for OpenCL rendering?
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Re: Indigo Renderer 4 public beta
Not at the moment, but will be back in there soon enough I think.
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Re: Indigo Renderer 4 public beta
Too bad! I really need it. Just grabbed a v4 upgrade license.Oscar J wrote:Not at the moment, but will be back in there soon enough I think.
Re: Indigo Renderer 4 public beta
No but it has been speed up by +100% on CPU during the latest v4 builds!fourzeronine wrote:is motion blur not implemented yet for OpenCL rendering?
Re: Indigo Renderer 4 public beta
Thanks, veeery nice changelog ! There's just this point, generally speaking though:OnoSendai wrote:Have updated all download links in the first post to v4.0.36.
Please keep in mind that Indigo's output is the main, if not the only autonomous source for looking up new features and other XML changes. I think it's fine as long as the change will allow developers to reproduce a functional code. That said, default values in meshes & models are trivial data indeed.* Not writing some XML elements if they have the default values - in <mesh>, <model2> etc..
Re: Indigo Renderer 4 public beta
Hi
Fast SSS; what is the parameter that determines the depth of transparency?
Thank you
Fast SSS; what is the parameter that determines the depth of transparency?
Thank you
Re: Indigo Renderer 4 public beta
Scattering coefficient in medium settings as per normal.contegufo wrote:Hi
Fast SSS; what is the parameter that determines the depth of transparency?
Thank you
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Re: Indigo Renderer 4 public beta
That is great but the speed increase I am getting with the OpenCL rendering overall is fantastic. I have an animated short that I've set up in Maya and the pipeline is working great for Indigo (the viewport 2.0 and final renders both look fantastic). I have just been waiting on OpenCL integration so that I can render the whole project with a couple of Radeon Pro Duos rather than buying or renting an entire render farm. Its sort of a proof of concept and pipeline for GPU rendering.Zom-B wrote:No but it has been speed up by +100% on CPU during the latest v4 builds!fourzeronine wrote:is motion blur not implemented yet for OpenCL rendering?
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