.....Lots of problems
.....Lots of problems
Hi there guys
Lately i've been using Indigo at work ...but is giving me lots of problems ..Missing textures in external meshes when close and re-open the Skp file, problems when try to pack scenes to render them in other pc..etc etc.....but now the main problem here is with this "old" file ..2-3 weeks ago all was working fine and sudenly i can not create a .PIGS File... Any Clue ?
This is what i get :
Lately i've been using Indigo at work ...but is giving me lots of problems ..Missing textures in external meshes when close and re-open the Skp file, problems when try to pack scenes to render them in other pc..etc etc.....but now the main problem here is with this "old" file ..2-3 weeks ago all was working fine and sudenly i can not create a .PIGS File... Any Clue ?
This is what i get :
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: .....Lots of problems
Yeah, that's an extremely annoying thing. Indigo lets you render the scene without your texture, but doesn't let you save it.
Last edited by Oscar J on Fri Dec 04, 2015 6:17 am, edited 1 time in total.
Re: .....Lots of problems
it does? Can you describe how to replicate this problem?Oscar J wrote:Yeah, that's an extremely annoying thing. Indigo lets you render the scene without your scene, but doesn't let you save it.
Re: .....Lots of problems
Totally agree....Oscar J wrote:Yeah, that's an extremely annoying thing. Indigo lets you render the scene without your scene, but doesn't let you save it.
Skindigo/Indigo works like charm when it wants...but if doesn't...damn is a real pain in the * ..... However ..i think this problems are easy to solve ...with a simple file explorer showing up when something is missing and lets you to locate media paths ( textures, objects,hdris, materials....etc ).....And you're done .
Just a thought
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: .....Lots of problems
Sorry, was a weird typo in my original post.OnoSendai wrote:it does? Can you describe how to replicate this problem?Oscar J wrote:Yeah, that's an extremely annoying thing. Indigo lets you render the scene without your scene, but doesn't let you save it.
If you render a scene from blendigo with a missing texture (for example broken path), Indigo overrides that and starts rendering with a grey texture and warns the user (which is great). But if you then try to save scene, Indigo refuses due to the missing texture. You end up with a broken, half-baked .pigs that wont open.
I'm sorry for not reporting this earlier.
Lal-O, yeah a "locate" button in the "missing files" window would be a nice feature.
Last edited by Oscar J on Fri Dec 04, 2015 6:31 am, edited 1 time in total.
Re: .....Lots of problems
We have some code a bit like that in SkIndigo actually, it searches the scene path for missing textures.Lal-O wrote:Totally agree....Oscar J wrote:Yeah, that's an extremely annoying thing. Indigo lets you render the scene without your scene, but doesn't let you save it.
Skindigo/Indigo works like charm when it wants...but if doesn't...damn is a real pain in the * ..... However ..i think this problems are easy to solve ...with a simple file explorer showing up when something is missing and lets you to locate media paths ( textures, objects,hdris, materials....etc ).....And you're done .
Just a thought
Re: .....Lots of problems
Oh, ok.Oscar J wrote:Sorry, was a weird typo in my original post.OnoSendai wrote:it does? Can you describe how to replicate this problem?Oscar J wrote:Yeah, that's an extremely annoying thing. Indigo lets you render the scene without your scene, but doesn't let you save it.
If you render a scene from blendigo with a missing texture (for example broken path), Indigo overrides that and starts rendering with a grey texture and warns the user (which is great). But if you then try to save scene, Indigo refuses due to the missing texture. You end up with a broken, half-baked .pigs that wont open.
I'm sorry for not reporting this earlier.
As you know we can only fix the bugs we know about!
Just a reminder to everyone to tell us about bugs - especially workflow issues.
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: .....Lots of problems
By the way, there's a similar problem when you try to do network rendering with a texture missing. Slave computer will not override a missing texture.
Re: .....Lots of problems
Yes, I always forgot to report that, well spotted!Oscar J wrote:By the way, there's a similar problem when you try to do network rendering with a texture missing. Slave computer will not override a missing texture.
polygonmanufaktur.de
Re: .....Lots of problems
Cool..i didnt know about it !OnoSendai wrote:We have some code a bit like that in SkIndigo actually, it searches the scene path for missing textures.Lal-O wrote:Totally agree....Oscar J wrote:Yeah, that's an extremely annoying thing. Indigo lets you render the scene without your scene, but doesn't let you save it.
Skindigo/Indigo works like charm when it wants...but if doesn't...damn is a real pain in the * ..... However ..i think this problems are easy to solve ...with a simple file explorer showing up when something is missing and lets you to locate media paths ( textures, objects,hdris, materials....etc ).....And you're done .
Just a thought
So...what is that code or where can be found? Is there any documentation for it ? .....I hope is not a programmer stuff ....
....Any clue about the problem showed in the image uploaded at the start of the topic ??
Re: .....Lots of problems
....Anyone ???...
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