Rendering out flat elevations?

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Richard
Posts: 79
Joined: Fri Mar 02, 2007 1:50 am

Rendering out flat elevations?

Post by Richard » Fri Mar 02, 2007 2:20 am

If I set the camera angle at 1 to attempt to render a close to flat elevation upon export I get a warning the camera is beyond the sky done - is there any way to achieve this?

Cheers, Richard

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ryo
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Joined: Thu Mar 01, 2007 2:04 am
Location: Brussels
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Post by ryo » Fri Mar 02, 2007 9:56 am

Hello m8!

I suppose that indigo uses physical modelled cameras, so that will be impossible :wink:
Use vray for that!

Richard
Posts: 79
Joined: Fri Mar 02, 2007 1:50 am

Post by Richard » Fri Mar 02, 2007 12:05 pm

ryo wrote:Hello m8!

I suppose that indigo uses physical modelled cameras, so that will be impossible :wink:
Use vray for that!
Mate I'm sure it will be possible, if you turn to background light it will render but dark. It certainly can be done with maxwell so i'd imagine the developers will also wish to do so.

Afterall who is going to put up the bucks and learning curve for Vray with indigo here?

Richard
Posts: 79
Joined: Fri Mar 02, 2007 1:50 am

Post by Richard » Tue Mar 06, 2007 3:20 pm

Exactly mate. True or near true, in other words I guess a camera at infinity so as to create true flat rendered elevations.

Cheers!

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jurasek
Posts: 247
Joined: Sun Jun 25, 2006 11:23 pm
Location: Poland

Post by jurasek » Tue Mar 06, 2007 4:24 pm

try to increase sensor/film width to 100 or smth

greetz,
jur

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