Failed to parse integer

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Bosseye
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Failed to parse integer

Post by Bosseye » Sat Jul 09, 2011 3:50 am

I'm sure I recall a thread about this a while ago, but I've searched the forum and nothing comes up with the words 'parse' or 'integer' so I might be wrong.

Anway, I'm just trying to render an old scene with v3.0 for comparison (rendered fine with v2.0 obviously) and it just throws up the error below. Any ideas? Scene is the one in my sig, just a car, couple of lights and an environment map.
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FAIL.JPG

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OnoSendai
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Re: Failed to parse integer

Post by OnoSendai » Sat Jul 09, 2011 3:53 am

Can you post the scene?

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Bosseye
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Re: Failed to parse integer

Post by Bosseye » Sat Jul 09, 2011 4:03 am

Sketchup model attached. I'd share the pigs file but its 151mb compressed.......Hopefully having the model will help?

Cheers
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CAR ENV TEST 7.zip
(7.28 MiB) Downloaded 133 times

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vasco
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Re: Failed to parse integer

Post by vasco » Mon Jul 11, 2011 4:10 am

I got the same problem with a scene, it has something to do with the light layers. When I choose different light layers for the lights in the scene the same error message appears. But when all the lights are on one layer it works....
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Whaat
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Re: Failed to parse integer

Post by Whaat » Mon Jul 11, 2011 6:57 pm

Hmm..might be a bug with the changes I made to the light layer code in 3.0.10b. I will take a look at fixing this as soon as possible.

davidbaird
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Re: Failed to parse integer

Post by davidbaird » Wed Jul 13, 2011 6:24 am

Further confirmation-
I get the exact same message while trying to render with 3.0.10b on 3 different models.
I reinstalled 3.0.10 & the 3 models render fine now.

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Whaat
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Re: Failed to parse integer

Post by Whaat » Thu Jul 14, 2011 5:13 pm

this will be fixed in next SkIndigo version.

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