XSI2Indigo

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Do you want a XSI2Indigo?

Poll ended at Wed Aug 09, 2006 1:33 am

Yes
8
80%
No
2
20%
 
Total votes: 10

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rgigante
Posts: 326
Joined: Wed Jun 28, 2006 6:46 am
Location: Italy

Post by rgigante » Thu Nov 30, 2006 12:17 am

Perfect Debris, thanks alot!

I'll try to add this feature.

Regards, Riccardo.

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scaron
Posts: 15
Joined: Tue Jun 27, 2006 11:38 am
Location: Venice, CA
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Post by scaron » Tue Dec 05, 2006 6:02 pm

ping...

looking good riccardo!

steven
doer of things somewhat technical

gent_k
Posts: 2
Joined: Mon Dec 11, 2006 10:14 pm

Post by gent_k » Mon Dec 11, 2006 10:15 pm

Looks nice, keep it up!

User avatar
rgigante
Posts: 326
Joined: Wed Jun 28, 2006 6:46 am
Location: Italy

Post by rgigante » Wed Dec 13, 2006 8:42 pm

Hi Gent_k,

thanks for your support and for the suport of all the other ppl involved in this thread. I hope to release a beta ver of XSI2Indigo before this Xmas...


More news to come.

Regards, Riccardo.

debris
Posts: 23
Joined: Tue Sep 26, 2006 8:14 pm
Contact:

Post by debris » Wed Dec 13, 2006 9:33 pm

That's gonna be a nice xmas!

XSI v6 + Indigo exporter... WEEEEEEE!!!

gent_k
Posts: 2
Joined: Mon Dec 11, 2006 10:14 pm

Post by gent_k » Wed Dec 13, 2006 10:26 pm

Thanks for the update rgigante, I'll make sure to test it as much as I can when you release it.

I've been testing Indigo with blender for a while (although I'm not that good with blender), and I'm quite impressed.

The initial noise clear up times are very comparable to the maxwell demo that I tried. Haven't had the guts to try a longer render, but just like with Maxwell it's already good enough for exterior shots in a reasonable time.

crsrma
Posts: 45
Joined: Thu Nov 02, 2006 3:38 am

Post by crsrma » Thu Dec 14, 2006 12:23 am

Hi there, just curious if XSI2Indigo will be compatible with XSI 5.11.

Thanks a lot for working on this, I have a feeling I'll be able to push some heavier scenes at Indigo now. :)

User avatar
rgigante
Posts: 326
Joined: Wed Jun 28, 2006 6:46 am
Location: Italy

Post by rgigante » Thu Dec 14, 2006 12:37 am

Hi all,

thanks really for your interest. I confirm that the beta release will be written using 5.11 SDK. I still need to update to 6.0 and dunno if the code compiled for 5.11 will run over 6.0.


Regards, Riccardo.

Renardo
Posts: 1
Joined: Thu Dec 14, 2006 9:56 pm

Post by Renardo » Thu Dec 14, 2006 10:02 pm

Hello rgigante,
I'm a Maxwell user, but unfortunly an xsi user too.
I can say, as soon as i can find an xsi2indigo exporter, i will become an indigo fan !!!!!!!!!!

In all cases, you're work is incredible.
really.

edit : I can't find how i can vote for this poll, :oops: :oops:
but i think u know my position :)

eternal art
Posts: 4
Joined: Sun Oct 29, 2006 6:32 am

Post by eternal art » Tue Dec 19, 2006 7:03 am

Thank you rgigante for the update .. can't wait to test this exporter

Let'us up to date :wink:

User avatar
rgigante
Posts: 326
Joined: Wed Jun 28, 2006 6:46 am
Location: Italy

Post by rgigante » Thu Dec 21, 2006 11:41 am

Hi all,

two last-minute news:
1) i've upgraded to XSI 6.0...so XSI2Indigo will be available also for 6.0;
2) thanks to a Debris's idea (cheers mate), the imgconv util runs directly into XSI2Indigo freeing the user to convert any texture existing in the XSI scene and copying it into the folder that will contain the .xml file.


Best regards, Riccardo.

crsrma
Posts: 45
Joined: Thu Nov 02, 2006 3:38 am

Post by crsrma » Thu Dec 21, 2006 2:01 pm

Most excellent news, I can't wait to have a go at it. *drools*

debris
Posts: 23
Joined: Tue Sep 26, 2006 8:14 pm
Contact:

Post by debris » Thu Dec 21, 2006 8:51 pm

Oh, this is gonna be a great couple!!! XSI v6 plus your exporter... wow!

xsippo
Posts: 6
Joined: Thu Nov 09, 2006 2:39 am

Post by xsippo » Thu Dec 21, 2006 10:04 pm

that's a good Xmas gift
I'm a new Indigo user and I love it with Blender, i can't wait to use it with XSI!

merry xmas

User avatar
scaron
Posts: 15
Joined: Tue Jun 27, 2006 11:38 am
Location: Venice, CA
Contact:

Post by scaron » Fri Dec 22, 2006 4:10 pm

@ rgigante

have you compiled a renderer plugin for xsi v6 yet? let me know how it is going for you. I have compiled an empty renderer and everything is legit but I must be missing something because it still doesn't show in the "render engine" drop down.

one of the devs, Halfdan, will be putting something on the softimage wiki early next year about the new api

steven
doer of things somewhat technical

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