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Cindigo 2.0.11
for Indigo 2.0.11

24.07.09 17:11 (UTC): added mac version

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Make sure you have the newest version of quicktime installed! Previews will not work with the 64 bit version bacause of the lack of 64 bit quicktime.

Good beginner tutorials can be found here (german and english, a bit outdated), a video tutorial for beginners here
The Cindigo Blog

changelog wrote:
Cindigo 2.0.11
---------------------
* aperture diffraction now defaults to camera aperture diffraction (not post process)
* added functionality to the new export path settings
* enabled IES previews for mac version
* light layers are not chosen by number anymore but with a dropdown with names
* added layer names to render settings
* preview renderings start as working master now
* material halpers will be selected when created
* rgb gain is a percent slider now
* fixed bug with link materials and media
* removed export dialog

Cindigo 2.0.9.1
---------------------
* wrote a custom image header for all indigo tags/object/etc
* moved export settings from export dialog to render settings
* reorganized render settings
* small pigm import/linking fixes
* fixed crash when material link in texture tag was empty
* fixed bug in material assigning code when material link in mat helper was empty
* fixed R9 quickrender bug
* fixed quickrender fail when indigo path wasnt set before
* fixed quickrender path issue introduced in the mac version of Cindigo 2.0.9
* disabled all options in the export window that dont work
* layer fix for material helpers (R11)
* fixed render foregound alpha
* when creating a mat helper, a c4d material is automatically created and linked
* quickrender fix for mac version (which accidentally sent my whole desktop to nirvana...)

Please tell me if you find bugs or have specific requests. i will try to fix/implement as fast as possible.

Note: Some settings in the export window are not used or broken (animation export, seperate materials/settings, etc).


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argh.... nothing works!

fixing, brb.


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should work now :)


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Indigo 100
Awesome!! This export to scene dir is a godsend!

I would like to see 'no export geometry' back though

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Indigo 100
Wow, thanks Fused for the new version and especially for the very quick fix! :D

By the way, I took the liberty, to mention it at the german C4D-Forum:
http://www.cgnetwork.de/forum/showthread.php?t=102041

I think, that's in your interest, right? :wink:


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Phoenix wrote:
I think, that's in your interest, right? :wink:


Yes, thank you very much! I actually wanted to do it in the morning, it was very late yesterday :)


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Indigo 100
Quote:
rgb gain is a percent slider now


Working in %s takes two numeral cases for free, and gain two decimal places ;)

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Added the mac build.


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Indigo 100
Thanks a lot,
I'll test it on monday!


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experimenting with random materials, this will not make it into the next version(s), but some form of randomized materials(at least for albedo) will be implemented at some point.


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randomalbedo.jpg
randomalbedo.jpg [ 116.71 KiB | Viewed 426 times ]
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