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Cindigo 2.0.9
for Indigo 2.0.9

(relatively compatible with Indigo 1.1.18)

29.06.09 18:08 (UTC): added mac version

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Make sure you have the newest version of quicktime installed! Previews will not work with the 64 bit version bacause of the lack of 64 bit quicktime.

Good beginner tutorials can be found here (german and english, a bit outdated), a video tutorial for beginners here
The Cindigo Blog

changelog wrote:
Cindigo 2.0.9
---------------------
* implemented alias_material for previewing linked materials
* gamma fix for imported materials with RGB
* implemented pigm import and linking
* exported materials will always be exported as pigms
* fixed emissive material icon for R11
* quickrender does not rely on the config file anymore
* Sun and sky will now be always drawn to a seperate layer than other lights
* fixed material inheriting and materials with selections
* added thread_priority command line switch
* added sun and sky layer
* fix for nested instance loops
* fix for transformaton issues with non-uniform scale
* nested indigo instances will now be drawn
* implemented instance export for the indigo instance object
* reworked the export routine ^again^ to make instance exporting easier
* small changes to motion blur

Please tell me if you find bugs or have specific requests. i will try to fix/implement as fast as possible.

Note: Some settings in the export window are not used or broken (animation export, seperate materials/settings, etc).


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Thanks Fused!


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Indigo 100
He's THE man!!!
8)

If we could get the material showing in the cinema part it would allow them to be also positioned in the objects, and quite a neat way of having multiple materials in only one alias, the meta-material....

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Indigo 100
Thanks Fused...!


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Remember the mac version (with the preview)! :lol: I have a question: if I have a c4d plugin that runs only in Windows, how can I convert it into a plugin for mac?


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a.manca wrote:
Remember the mac version (with the preview)! :lol: I have a question: if I have a c4d plugin that runs only in Windows, how can I convert it into a plugin for mac?


short answer: there's no such thing as converting a plugin, either it's released in both formats or you're stuck with whichever format it is released, either mac or windows...

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pixie wrote:
a.manca wrote:
Remember the mac version (with the preview)! :lol: I have a question: if I have a c4d plugin that runs only in Windows, how can I convert it into a plugin for mac?


short answer: there's no such thing as converting a plugin, either it's released in both formats or you're stuck with whichever format it is released, either mac or windows...

My question was not referring to Indigo, but to another rendering engine that works only with Windows. Thanks anyway.


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a.manca wrote:
pixie wrote:
a.manca wrote:
Remember the mac version (with the preview)! :lol: I have a question: if I have a c4d plugin that runs only in Windows, how can I convert it into a plugin for mac?


short answer: there's no such thing as converting a plugin, either it's released in both formats or you're stuck with whichever format it is released, either mac or windows...

My question was not referring to Indigo, but to another rendering engine that works only with Windows. Thanks anyway.

I was not talking exclusively on indigo either, I was talking to any kind of c4d plugin, after all, that was what was being asked, right?

So re read it again and reinterpret with that into consideration...

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a.manca wrote:
Remember the mac version (with the preview)! :lol:


Its basically done, but in the latest Indigo for mac theres still an issue with included scene files and resolution (you would have to set the preview resolution manually in the GUI).
Will upload later tonight.


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fused wrote:
a.manca wrote:
Remember the mac version (with the preview)! :lol:


Its basically done, but in the latest Indigo for mac theres still an issue with included scene files and resolution (you would have to set the preview resolution manually in the GUI).
Will upload later tonight.


don't forget to set preview default procedure when pressing enter instead of cancel ;)

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heh, too late ;)

next version. its number 1 on my todo list!


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added the mac version.

pigm export, import and linking wont work because the indigo console app doesnt work yet.


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I understand very well what you mean. I just wanted to highlight that I was not referring to Indigo as not to offend fused. He would have thought that I was impatient (and through that post, even if not explicitly told to release Indigo quickly). I hope you understand me, sorry again for my English. Thanks fused for the mac release! :D :D :D


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Great job as slways, fused! Material preview is such fun now...


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Hi fused is indigo 1.18 not supported by cindigo 2.0.9?
Sunsky is not working and quickrender and matpreview is not working("unexpected ...belownormal")
Could you make an last version for indigo 1.1.8

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