Cindigo 1.0 - beta 1

Announcements, requests and support regarding the Cinema 4D exporter
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Kram1032
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Post by Kram1032 » Wed Nov 21, 2007 9:57 am

or start->ausführen->cmd and then [Enter]

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fused
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Post by fused » Wed Nov 21, 2007 10:20 am

...you cant know this kram, but we are (at least i am) talking about the c4d-internal console :)

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Kram1032
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Post by Kram1032 » Wed Nov 21, 2007 10:38 am

oh xD
sry, then ^^

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Behrendt
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Post by Behrendt » Wed Nov 21, 2007 10:56 am

Ok, console says absolutely nothing. :cry:
What wonders me is that 0.93 is only working with 32bit - maybe the reason why it doesn't work with 64bit is also the reason that newer versions aren't working?

Creative_MB02
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Important

Post by Creative_MB02 » Thu Nov 22, 2007 9:40 am

Folks!

Is it possible to make this plugin compatible with older releases than r9! I'm an XL7 user but I believe that there are more CE (XL6) users who want to use this plug too!

CUL

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fused
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Re: Important

Post by fused » Thu Nov 22, 2007 9:11 pm

Creative_MB02 wrote:Folks!

Is it possible to make this plugin compatible with older releases than r9! I'm an XL7 user but I believe that there are more CE (XL6) users who want to use this plug too!

CUL
im not sure... i guess not.

maybe, but it would be a whole lot of work, since there have been a lot of changes in the sdk from those older versions to now. and dont get me wrong, but for me its already too much work to compile a version for R9, one for R10 32 bit and on for R10 64 bit (wich is apparently not working, athough i have no idea why, but it sure has higher priority).

but you can download the c4d R10 demo, open your scenes with it(if that is possible) and export them to indigo.

BUT maybe, when cindigo isnt in beta status anymore, all bugs are fixed and it works without any flaws, ill take some time for you.

sorry :)

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fused
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Post by fused » Tue Nov 27, 2007 10:04 am

i implemented IES lights.

beta 2 is coming soon!

heres a little test (credits for the textures go to BbB):

Image

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Kram1032
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Post by Kram1032 » Tue Nov 27, 2007 10:08 am

very nice :)
somewhat strange, though:
the safe should look, as if there where some burglars around, which weren't able to open it....
So clean, it doesn't fit to the walls^^

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fused
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Post by fused » Tue Nov 27, 2007 10:19 am

:D

hey kram!

it was just a quick test and the scene looked so empty without it. it took me like 4 minutes to build that safe.

but thank you :P

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Pinko5
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Post by Pinko5 » Tue Nov 27, 2007 8:13 pm

Wow fused I m waiting for new beta....... :)
Luca.

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Zom-B
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Post by Zom-B » Tue Nov 27, 2007 9:51 pm

Hi fused, looking forward to your next Beta release!

Unexpectedly my WinXP System "died" last weekend, and I decided to move to Vista 64 bit instead of reinstalling WinXP again.

I can confirm, that Cindigo 1.0.1 doesn't seem to work under Vista 64 bit atm even not running C4D in 32bit mode, but Cindigo 0.93 at least does run in 32bit C4D!

It seems the jump to 1.0.1 broke compatibility... :(

Maybe your future releases will fix this issue randomly ;)
polygonmanufaktur.de

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fused
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Post by fused » Tue Nov 27, 2007 9:54 pm

hopefully :D

hmm. i do not understand why the 64 bit version i compiled is not running. can i send you a 64 bit version via pm? maybe it woks now... at least i hope so...

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Zom-B
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Post by Zom-B » Tue Nov 27, 2007 10:15 pm

fused wrote:hopefully :D

hmm. i do not understand why the 64 bit version i compiled is not running. can i send you a 64 bit version via pm? maybe it woks now... at least i hope so...
sure you can send me something to test, I would be like to help... somehow!

maybe the 64bit version of 1.01 "only" isn't working, because the 32bit c4d under Vista 64bit don't recognize the 1.0.1 cdl (but the 0.93 cdl file)?!

you could try doing a "quick" 0.93 64bit test to confirm an issue with 1.0.1, maybe...

anyway, I'm having an eye on my PM's (having no PM eMail info on Indigo Forum sucks!)
polygonmanufaktur.de

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fused
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Post by fused » Tue Nov 27, 2007 10:48 pm

so, you have a pm!

well. i could compile a 0.93 64 bit version, but even if that works, i still dont know whats the reason...

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Marcofly
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Post by Marcofly » Tue Nov 27, 2007 11:13 pm

@ ZomB: i have a PM email info! maybe you can check your account settings..

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