Alpha channel of material from R14 to Indigo get a bug?
Posted: Fri Jan 02, 2015 4:38 pm
Alpha channel of material from C4D R14 to Indigo won't work.
I find that indigo plugin create 2 materials for a material with alpha in C4D, let's say they are: materialX and materialX_BlendA. The materialX is a blend type material which invokes materialX_BlendA(type: Phong).
The problem is:
To make alpha channel works in Indigo, the materialX (type: blend) should be assigned to mesh. But when I click Render with Indigo in c4d plugin, the materialX_BlendA is assigned to C4D and leave materialX unused.
So the alpha won't work in Indigo unless I re-assign these materials.
Is that a bug of Indigo for C4D plugin, or it's something wrong of C4D, or even my own bad??
Thanks.
I find that indigo plugin create 2 materials for a material with alpha in C4D, let's say they are: materialX and materialX_BlendA. The materialX is a blend type material which invokes materialX_BlendA(type: Phong).
The problem is:
To make alpha channel works in Indigo, the materialX (type: blend) should be assigned to mesh. But when I click Render with Indigo in c4d plugin, the materialX_BlendA is assigned to C4D and leave materialX unused.
So the alpha won't work in Indigo unless I re-assign these materials.
Is that a bug of Indigo for C4D plugin, or it's something wrong of C4D, or even my own bad??
Thanks.