Hello everyone, I'd like to know if it is possible to have a scene 4d environment. Exr with lights (spots) as well as dissemination materials (neon). I've tried several times but when I ride the intensity of my materials envirronnement the neon disappears.
Someone there a solution to my problem?
thank you in advance
environnement .exr + lights
environnement .exr + lights
C4DR11.5-R12 user-Quad core Intel Xenon 2X2,26 GHZ
Zbrush 4
Zbrush 4
Re: environnement .exr + lights
Actually you can, but the light output is probably very different (your environment is probably much much more powerful than lights), and you are probably using Reinhard Tonemapping, which auto-exposes the scene. Then when you switch on the environment , the tonemapper reduces exposure a lot, making the visible output of other lights close to zero. A little bit as if you try to look at stars during the day. I think this is the n°1 question on Indigo forums! There should be a FAQ...
I saved time today : two answers in one using copy-paste
I saved time today : two answers in one using copy-paste
Eclat-Digital Research
http://www.eclat-digital.com
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