Cindigo 2.6.1

Announcements, requests and support regarding the Cinema 4D exporter
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zeitmeister
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Re: Cindigo 2.6.1

Post by zeitmeister » Mon Jan 31, 2011 9:01 pm

Yeah, I meant exactly that ...

but I think it is difficult to determine the material preview when using layered materials?
In fact, complex materials could be administrated a lot easier with that solution.
Plus, the C4D material editor function "delete unused materials" would work correctly.

Another issue:
Axel still tries to export animations on the Mac ... i didn't try for myself.
Zom-B postet a script, but I didn't find it any more ... any news about that?

Thanks a lot!
Cheers, David



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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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fused
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Re: Cindigo 2.6.1

Post by fused » Mon Jan 31, 2011 11:26 pm

zeitmeister wrote:Plus, the C4D material editor function "delete unused materials" would work correctly.
I think I can make that work. I read that there is some way to fix that on the maxon sdk forums.
zeitmeister wrote:Another issue:
Axel still tries to export animations on the Mac ... i didn't try for myself.
Zom-B postet a script, but I didn't find it any more ... any news about that?

Thanks a lot!
This one: http://www.indigorenderer.com/forum/vie ... =7&t=10247 ?

I don't think it will work on OSX currently.
Axel called a few days ago and we talked about this, doing some work on animation support now (in general and R12 specific). I'll also try to get a R12 mac build out soon.

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Re: Cindigo 2.6.1

Post by fused » Tue Feb 01, 2011 12:26 am

Looks like animation support for R11.5 and R12 will improve a lot.
After a few tests it looks like animations won't have to be baked frame by frame any more when using tag, expresso, etc.

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zeitmeister
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Re: Cindigo 2.6.1

Post by zeitmeister » Tue Feb 01, 2011 2:13 am

Whahey!
Good news... I'm so excited!
Cheers, David



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fused
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Re: Cindigo 2.6.1

Post by fused » Tue Feb 01, 2011 2:47 am

zeitmeister wrote:Whahey!
Good news... I'm so excited!
Also fixed the used materials thing (and possibly copying of materials to other documents).
New windows builds soon :)

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Re: Cindigo 2.6.1

Post by fused » Tue Feb 01, 2011 4:14 am

Uploading right now:
* fixed animation export in R12
* improved animation export in R11.5
* marking used materials now. fixes issues with removal of unused materials
~5 minutes

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Re: Cindigo 2.6.1

Post by pixie » Tue Feb 01, 2011 8:45 am

fused wrote:Uploading right now:
* fixed animation export in R12
* improved animation export in R11.5
* marking used materials now. fixes issues with removal of unused materials
~5 minutes
He still got the touch! :D

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Re: Cindigo 2.6.1

Post by forgeflow » Fri Feb 11, 2011 3:07 pm

hate to be a pain... any ETA on a Mac beta for Cindigo?

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Re: Cindigo 2.6.1

Post by forgeflow » Fri Mar 04, 2011 2:18 am

No reply?

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fused
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Re: Cindigo 2.6.1

Post by fused » Fri Mar 04, 2011 2:47 am

forgeflow wrote:No reply?
Sorry :oops:

Working on the Mac build, will hopefully be done tonight.

I also did some nice stability improvements and added auto instancing, which should drastically improve animation export.

Cheers!

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