Cindigo 2.4.4 Beta: still a few bugs...

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zeitmeister
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Cindigo 2.4.4 Beta: still a few bugs...

Post by zeitmeister » Mon Aug 30, 2010 6:36 pm

Hi fused,
just wanted to mention some little bugs which have still not being corrected.


The issue with the "nkdata"-paths
When you are creating a material with the Indigo Material Editor, or download one, and you use any nkdata in it, it refers the data path like that: "nkdata/Al.nk".
Cindigo doesn't accept that, you always have to delete the first part of the path in the C4D material editor slot like: "Al.nk".

Problems with new materials from matdb
Cindigo isn't able to interprete this material: http://www.indigorenderer.com/materials/materials/524.
Also affected: all "Cast ..." metal materials, Rusted Metal, Tarnished Brushed Metal and Brushed Metal.

Different color values from Indigo Material Editor to Cindigo import
Color values being set in the Indigo Material Editor are being interpreted different when *.pigm is being imported by Cindigo.
Create a new diffuse material with 20% white. Save *.pigm, import that with Cindigo. You'll get 2.874% white.
That happens to non-greyscale colors, too.


Could you please check these ones?
Thank you in advance!
Cheers, David



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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by fused » Mon Aug 30, 2010 7:07 pm

Hey David,

having a look at them right now :)

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by fused » Mon Aug 30, 2010 7:14 pm

zeitmeister wrote:Different color values from Indigo Material Editor to Cindigo import
Color values being set in the Indigo Material Editor are being interpreted different when *.pigm is being imported by Cindigo.
Create a new diffuse material with 20% white. Save *.pigm, import that with Cindigo. You'll get 2.874% white.
That happens to non-greyscale colors, too.
Thats not a bug :)

Note that the rgb gamma is 1 when importing materials with rgb spectra.

0.2 ^ 2.2 = 0.028991...

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by fused » Mon Aug 30, 2010 8:13 pm

Fixed them all.

The issue with the "nkdata"-paths:
It now accepts nk strings with "nkdata/" and without.
This is just temporary tho. I've been wanting to replace the whole thing with a dropdown since forever.

Problems with new materials from matdb:
fixed

Different color values from Indigo Material Editor to Cindigo import:
Changed to not be imported with gamma applied.

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by zeitmeister » Tue Aug 31, 2010 12:48 am

Very cool, thank you very much! :D

Have you updated the downoad link in the official thread or where can I download the new version?
Cheers, David



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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by fused » Tue Aug 31, 2010 1:10 am

zeitmeister wrote:Very cool, thank you very much! :D

Have you updated the downoad link in the official thread or where can I download the new version?
Haven't made the build yet ;)

There are still some other things I have to finish off before i can make a new release, sorry :)

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by zeitmeister » Tue Aug 31, 2010 6:25 am

But please do a build with these fixes before you start with the makeover of the exporter...
we all are very content with the actual look, feel and fuseability and were glad to have it without these little annoying thingies.

Please please please!
Even if not for me, then for my awesome™ word creation up there! :mrgreen:
Cheers, David



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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by fused » Tue Aug 31, 2010 12:50 pm

:lol:

okay, okay, ill try to make a build today :)

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by fused » Tue Aug 31, 2010 5:56 pm

Couldn't get it done today, but I'm nearly there :)

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by Camox » Tue Aug 31, 2010 11:16 pm

and for 9.5 ? You promised. :wink:

Now you hate me. :lol:

greetz :wink:

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by fused » Tue Aug 31, 2010 11:30 pm

Camox wrote:and for 9.5 ? You promised. :wink:

Now you hate me. :lol:

greetz :wink:
Haha, no I don't :)

Its already done. 32 and 64 bit for R9.6. In fact, all the windows builds are done. I just have to make mac builds tomorrow and then I can release it :)

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by Camox » Tue Aug 31, 2010 11:36 pm

:D This is great !

Thanks !

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by zeitmeister » Tue Aug 31, 2010 11:54 pm

Yeah!!! :D
Cheers, David



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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by Phoenix » Wed Sep 01, 2010 12:33 am

fused wrote:
Camox wrote:and for 9.5 ? You promised. :wink:

Now you hate me. :lol:

greetz :wink:
Haha, no I don't :)

Its already done. 32 and 64 bit for R9.6. In fact, all the windows builds are done. I just have to make mac builds tomorrow and then I can release it :)
Hey sounds great, thanks fused!

And I'm looking forward to the nkdata drop-down-list. ;-)
I'm waiting for that since ages. :mrgreen:

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Re: Cindigo 2.4.4 Beta: still a few bugs...

Post by Phoenix » Wed Sep 01, 2010 12:38 am

zeitmeister wrote:But please do a build with these fixes before you start with the makeover of the exporter...
we all are very content with the actual look, feel and fuseability and were glad to have it without these little annoying thingies.

Please please please!
Even if not for me, then for my awesome™ word creation up there! :mrgreen:
Excuse me, what do you mean by "little annoying thingies"?
Apparently I missed some of the future plans.

Please, enlight me! 8)

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