Gush, I'm terrified. O_o I've just tested Windows x86 build and Linux x86-64 build of Indigo 1.1.18. Both were ran on amd64 Linux box (Win32 version under Wine). Here're pure numbers:
Linux:
Quote:
Done 4760000.00000 samples (7.43750 samples per pixel)
15834.84234 samples / second (63.15188 micro-seconds / sample)
Win32:
Quote:
Done 5960000.00000 samples (9.31250 samples per pixel)
19801.94631 samples / second (50.50009 micro-seconds / sample)
That's roughly 25% difference!
What disturbs me is the beginning of log in windows version:
Quote:
Indigo Renderer v1.1.18, Windows 32-bit Release build.
SSE present.
SSE2 present.
SSE3 present.
Using base Indigo directory path ''.
Scene file path: 'default.igs'
While in the Linux version it's just
Quote:
Indigo Renderer v1.1.18, Linux 64-bit Release build.
Using base Indigo directory path '.'.
Scene file path: 'default.igs'
Does SSE optimizations applied at all?