I just found 2 tiny things:
1) stopping the render during Scene build doesn't stop Indigo, it keeps calculationg the whole scene to the end. Also if stoped, Indigo stays aktive as WorkingMaster... after disabling network mode, Indigo still keeps updating the log...
2) The log.txt file don't get overwrite anymore since some time, but instead gets extended by each new rendering... this doesn't seem usefull for me.
Actually, the dark-edge bidir bug is tentatively fixed on our internal build :)
It was quite a battle, let me assure you :)
We all appreciate your work on this, and finally a working BiDir mode will kick some (glass) ass ;)
I didn't quite get around to adding tone-mapped exr output yet sorry, will do that for the next build.
As long as it isn't forgotten we are all fine...
We will have some more comprehensive documentation for and explanation of the floating licence system and network manager soon.
I'm looking forward to see where this goes.
Thanks, now I have minCosTheta and maxCosTheta working on my linux 64bits station. I will be able to start again working on materials.
Sounds great !